Wii wall-e game review




















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Pikmin App no more, Pikmin Bloom exits beta in Australia, with more countries Read More. Login Register. Facebook Twitter Reddit Tumblr. Graphics 4. Our Verdict. Rate Here. Posted In. About The Author. You might also like. Action Adventure Reviews Wii. WALL-E is a fun character and film, but while the game explores more of the movie's universe, the gameplay doesn't explore anything by familiar ground.

All this publication's reviews Read full review. Worth Playing. While the main platforming gameplay in WALL-E for the Wii is solid and fun, it's really not good for more than a single playthrough and a collecting run. Official Nintendo Magazine UK. Simple and effective, but it could have done with some more focused gameplay to make it really shine. All this publication's reviews. Nintendo Gamer. Doesn't make great use of the Wii controls and EVE can be a sod to fly around.

Ultimately WALL-E the film deserves better than this licensed release, which has been formed using an off the shelf formula. With tons of visual issues, a horrible camera and gameplay that isn't particularly striking or innovative, Wall-E does a disservice to the little robot that falls in love.

It's even worse on the Wii, where the graphical problems makes this title look terrible and saps any enthusiasm you might have for the game. WALL-E is a particular sad movie tie-in failure, because Pixar, the company behind the film, is known for projects that appeal to multiple age groups. User Reviews. Write a Review. Positive: 3 out of 6. Mixed: 0 out of 6. Negative: 3 out of 6. This was my favorite game when i was little, i put a lot of time in it back then and had no problem playing it.

I liked it as a kid which is This was my favorite game when i was little, i put a lot of time in it back then and had no problem playing it. Your time on Earth is spent navigating through elaborate obstacle courses. As Wall-E, you can jump and make tiny cubes of trash that you can hurl at targets. Shaking the Wii Remote to pick up cubes isn't exactly intuitive, but it doesn't detract from the action. There is a variety of different garbage types--heavy, magnetic and explosive--but the puzzle solving is extremely light.

The key is always next to the locked door, so navigating this filthy world is very straightforward. The platforming elements are a little more complex, forcing you to climb walls vertically and even upside down with your magnetic bottom, but the paths are always linear so any sort of directional acumen is left by the wayside. The Eve sections follow the accessible path displayed in the Wall-E portions, but they spice up the action a bit.

Eve is able to fly around the environment at will, which turns out to be surprisingly fun. There are two types of flying sections: open air and tunnel races. In the open, you have to search for plant life and other collectables hidden on the surface. The freedom of flight works well here because the controls are so responsive.

It's easy to fly through pipes and under bridges, but the lack of imagination in these objectives is disappointing. The levels are ultra streamlined so it removes any challenge from the scavenger hunts and the space is too confined to make racing interesting for long. It's a shame the developers couldn't have expanded on this section because the act of flight is really well done.

The shooting sections make up the final gameplay type, which occur late in the game. Once in the spaceship, you have to fight your way through a small army of robots. The hectic pace and destructive violence seems out of place here compared to the rest of the game.



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